Legacy of the Games: Health and Wellbeing

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This case study examines the potential legacy of the games for the health and wellbeing, including happiness, of the whole population as well, specifically, for older people

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Authors Elesa Argent
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CopyrightCopyright JISC and Oxford Brookes University
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This collection synthesises outputs from the JISC Learner Experiences of e-Learning programme. For more information see the project webpage.jisc logo

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