Journal Article


Coupling BIM and game engine technologies for construction knowledge enhancement

Abstract

Interactions and collaboration between parties in construction projects are often characterised by misunderstandings and poor information exchange. Game engine technologies, when employed with building information modelling (BIM), can help address these shortcomings. Quite often, the visualisation capabilities of BIM models are not explored fully partly because of their limited interactive capability. While game engines are powerful in visualisation and interactions in the gaming industry, the literature suggests a lack of understanding of the applicability of the same in construction. This study investigates the potential of the use of game engines in construction practice which culminated in a framework that can guide the implementation of the same in enhancing interactive building walkthroughs.

Attached files

Authors

Buhammood, A.H.
Abanda, Henry
Garstecki, Piotr
Manjia, M.B.
Pettang, Chrispin
Abdullahi, Abdulrasheed Madugu

Oxford Brookes departments

School of the Built Environment
School of Architecture

Dates

Year of publication: 2020
Date of RADAR deposit: 2020-12-18



All rights reserved.


Related resources

This RADAR resource is the Accepted Manuscript of Coupling BIM and game engine technologies for construction knowledge enhancement

Details

  • Owner: Joseph Ripp
  • Collection: Outputs
  • Version: 1 (show all)
  • Status: Live
  • Views (since Sept 2022): 522